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<title>The Perfect General</title>
<link>http://www.theperfectgeneral.com</link>
<description>The Perfect General</description>
<language>en-us</language>

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<title>The Heavy Update Has Arrived!</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1208</link>
<description>If you're a diehard &lt;em&gt;Team Fortress 2&lt;/em&gt; fan, you're already downloading the update. For those of you who haven't started it yet, restart your Steam clients to get the largest TF2 update to date!&lt;blockquote&gt;&lt;strong&gt;Changes&lt;/strong&gt;&lt;br /&gt; &amp;bull; Added server map timeleft to upper right of scoreboard&lt;br /&gt; &amp;bull; Added new firing sounds to The Backburner&lt;br /&gt; &amp;bull; Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab&lt;br /&gt; &amp;bull; Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25%&lt;br /&gt; &amp;bull; 32 player servers can now support an extra slot of SourceTV&lt;br /&gt; &amp;bull; Made the freezecam item panel description easier to read&lt;br /&gt; &amp;bull; Players now broadcast whether they chose a team directly or use autoteam&lt;br /&gt; &amp;bull; Added proper handling of cart blocking recognition to Payload maps&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;Bug fixes&lt;/strong&gt;&lt;br /&gt; &amp;bull; Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn&lt;br /&gt; &amp;bull; Fixed Spy watch arm not using team skins&lt;br /&gt; &amp;bull; Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available&lt;br /&gt; &amp;bull; Fixed players getting stuck in a bad animation state when class switching while spinning the minigun&lt;br /&gt; &amp;bull;  Fixed a loophole that allowed players to pickup weapons of other classes&lt;/blockquote&gt;
&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;
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            &lt;div style=&quot;margin-bottom: 2px;&quot; class=&quot;smallfont&quot;&gt; &lt;strong&gt;more bug fixes, heavy class updates, and arena mode&lt;/strong&gt; &lt;input type=&quot;button&quot; onclick=&quot;if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Show'; }&quot; style=&quot;margin: 0px; padding: 0px; width: 45px; font-size: 10px;&quot; value=&quot;Hide&quot; /&gt; &lt;/div&gt;
            &lt;p&gt; &lt;/p&gt;
            &lt;div style=&quot;border: 1px solid rgb(250, 106, 106); margin: 0px; padding: 6px; background-color: rgb(0, 0, 0);&quot; class=&quot;alt2&quot;&gt;
            &lt;div style=&quot;&quot;&gt; &lt;br /&gt; &amp;bull; Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to&lt;br /&gt; &amp;bull; Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly&lt;br /&gt; &amp;bull; Fixed a bug which caused the minigun spinning &amp;amp; firing sounds to occasionally stop while the Heavy was still firing&lt;br /&gt; &amp;bull; Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly&lt;br /&gt; &amp;bull; Fixed spectators not having the target ID labels display correctly&lt;br /&gt; &amp;bull; Fixed the cart alarm sound occasionally getting stuck on in Payload maps&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;Added 3 Heavy unlockables&lt;/strong&gt;&lt;br /&gt; &amp;bull; Natascha, The Sandvich, The Killing Gloves of Boxing&lt;br /&gt; &amp;bull; Added 35 new Heavy achievements&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;Added Arena game mode&lt;/strong&gt;&lt;br /&gt; &amp;bull; 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands&lt;br /&gt; &amp;bull; Added cp_steel, a community map by Jamie &amp;quot;Fishbus&amp;quot; Manson&lt;br /&gt;  &lt;/div&gt;
            &lt;/div&gt;
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Get ready for a world of nothing but Heavies once you manage to get into the game!&lt;br /&gt;&lt;br /&gt;Source: TotalHL</description>
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<title>World at War Website Updates With New Screens</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1207</link>
<description>The official &lt;a target=&quot;_blank&quot; href=&quot;http://www.callofduty.com/hub&quot;&gt;&lt;strong&gt;Call of Duty: World at War&lt;/strong&gt;&lt;/a&gt; website has been updated today with some new screenshots. There are six new shots to see but two of them you have be a rank of Private First Class on the COD site to view. So here are the four available to all:&lt;br /&gt; &lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://images.totalgamingnetwork.com/images/codww1.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_codww1.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; &lt;a href=&quot;http://images.totalgamingnetwork.com/images/codww2.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_codww2.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt; &lt;a href=&quot;http://images.totalgamingnetwork.com/images/codww3.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_codww3.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; &lt;a href=&quot;http://images.totalgamingnetwork.com/images/codww4.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_codww4.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt; To check out the other two be sure to visit the official &lt;a target=&quot;_blank&quot; href=&quot;http://www.callofduty.com/hub&quot;&gt;&lt;strong&gt;website&lt;/strong&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Source: TotalCOD</description>
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<title>Battlefield Heroes Character Art</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1206</link>
<description>&lt;div class=&quot;text&quot;&gt; 		&lt;a target=&quot;_blank&quot; href=&quot;http://www.ea.com/&quot;&gt;&lt;strong&gt;EA&lt;/strong&gt;&lt;/a&gt; recently released four brand new screenshots for &lt;strong&gt;&lt;em&gt;Battlefield Heroes&lt;/em&gt;&lt;/strong&gt; showing off some character art. Check them out below:&lt;br /&gt; &lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://images.totalgamingnetwork.com/images/painted_national_gunner_firing.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_painted_national_gunner_firing.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; &lt;a href=&quot;http://images.totalgamingnetwork.com/images/painted_national_soldier.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_painted_national_soldier.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt; &lt;a href=&quot;http://images.totalgamingnetwork.com/images/painted_royal_commando.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_painted_royal_commando.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; &lt;a href=&quot;http://images.totalgamingnetwork.com/images/painted_royal_gunner_firing.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_painted_royal_gunner_firing.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;Source: TotalBF&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;</description>
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<title>New Customization Gameplay Trailer</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1205</link>
<description>&lt;div class=&quot;text&quot;&gt; 		&lt;a href=&quot;http://www.gametrailers.com/&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;GameTrailers&lt;/strong&gt;&lt;/a&gt; has posted up a new trailer today for &lt;strong&gt;&lt;em&gt;Battlefield Heroes&lt;/em&gt;&lt;/strong&gt; that shows off some new footage from the customization portion of the game. Check it out below:&lt;br /&gt; &lt;br /&gt;
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&lt;div class=&quot;footer&quot;&gt; 		 		 	&lt;/div&gt;
&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Source: TotalBF</description>
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<title>1.2.0 Patch Status</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1204</link>
<description>The newest update on the &lt;a target=&quot;_blank&quot; href=&quot;http://status.kaosstudios.com/&quot;&gt;&lt;strong&gt;Frontlines Status page&lt;/strong&gt;&lt;/a&gt; has some information about the next PC patch along with a list of features. Take a look:&lt;br /&gt; &lt;blockquote&gt;We are currently in the final stages of development of PC patch 1.2.0 and will start testing it shortly. We expect to release the patch in September.&lt;br /&gt; &lt;br /&gt; The patch will include the following features:&lt;br /&gt; &lt;br /&gt;     &amp;bull;  DLC1:&lt;br /&gt;           -- Boneyard Map&lt;br /&gt;           -- Conquer Mode&lt;br /&gt;     &amp;bull;  Server Browser - Phase 2&lt;br /&gt;     &amp;bull;  Joystick support&lt;br /&gt;     &amp;bull;  PC Leaderboards - Unranked&lt;br /&gt;     &amp;bull;  PC Leaderboards - Ranked&lt;br /&gt;     &amp;bull;  Dedicated Server Tools&lt;/blockquote&gt;Stay tuned for the latest news regarding this patch and see this update &lt;a target=&quot;_blank&quot; href=&quot;http://status.kaosstudios.com/?p=33&quot;&gt;&lt;strong&gt;here&lt;/strong&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Source: TotalFrontlines</description>
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<title>Team Fortress 2 Heavy Update #4 - Natascha</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1203</link>
<description>The fourth reading for the &lt;strong&gt;&lt;em&gt;Team Fortress 2&lt;/em&gt;&lt;/strong&gt; Heavy update has been posted today showing off a new unlock, Natascha. Check it out below:&lt;br /&gt; &lt;blockquote&gt;The Heavy's second unlockable, Natascha, slows enemies with her bullets. Anyone damaged by her will move slower for an instant, encouraging them to find cover or turn and face the Heavy, mano-a-tiny-itty-bitty-mano. Unfortunately, Natascha is slightly weaker than Sasha, so she takes longer to finish off a victim. As a result, Natascha's great against fleeing cowards, such as Scouts &amp;amp; Medics, and less great against anyone actively trying to kill her master. Heavies that like to jump around corners and surprise groups of startled enemy crybabies will also find her very useful, although they should look for a Sasha-wielding enemy Heavy before they leap.&lt;/blockquote&gt;
&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://images.totalgamingnetwork.com/images/04_natascha.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_04_natascha.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt; To check out the original page for this update visit &lt;a target=&quot;_blank&quot; href=&quot;http://www.steampowered.com/tf2/heavy/natascha.htm&quot;&gt;&lt;strong&gt;here&lt;/strong&gt;&lt;/a&gt;. Be sure to check back tomorrow for more info on the Heavy update!&lt;br /&gt;&lt;br /&gt;Source: TotalHL</description>
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<title>1UP World at War Preview + Video</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1202</link>
<description>&lt;a target=&quot;_blank&quot; href=&quot;http://www.1up.com/&quot;&gt;&lt;strong&gt;1UP&lt;/strong&gt;&lt;/a&gt; has posted up a new preview of &lt;strong&gt;&lt;em&gt;Call of Duty: World at War&lt;/em&gt;&lt;/strong&gt; today which includes some new screenshots as well as some new footage. Take a look:&lt;br /&gt; &lt;blockquote&gt;In typical Call of Duty fashion, World at War is split into two campaigns: the U.S. Marines fighting the entrenched Japanese in the Pacific islands, and the Russians pushing the Germans back to Berlin toward the end of the war.&lt;br /&gt; &lt;br /&gt; The first mission I get to check out is part of the Battle of Peleliu. Here I'm introduced to both my commanding officer, Kiefer &amp;quot;Jack Bauer&amp;quot; Sutherland, and the new battle tactics employed by the Japanese. After discovering a downed P-51 in the jungle, an NPC squadmate checks out the pilot's body hanging out of the cockpit. Everything appears to be normal, until he finds a live grenade tucked under the corpse -- it goes off, and suddenly, the squad is ambushed by Japanese troops hiding in the brush. A big part of the Pacific campaign features ambushes like this as well as unpredictable banzai charges from enemy troops.&lt;/blockquote&gt;
&lt;div align=&quot;center&quot;&gt;&lt;a href=&quot;http://images.totalgamingnetwork.com/images/waw114.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_waw114.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; &lt;a href=&quot;http://images.totalgamingnetwork.com/images/waw270.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_waw270.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; &lt;a href=&quot;http://images.totalgamingnetwork.com/images/waw310.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;http://images.totalgamingnetwork.com/images/thumb_waw310.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;object width=&quot;400&quot; height=&quot;255&quot; align=&quot;middle&quot; id=&quot;gamevideos6&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0&quot; classid=&quot;clsid:d27cdb6e-ae6d-11cf-96b8-444553540000&quot;&gt;
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&lt;br /&gt; To read the rest of this brand new preview be sure to visit &lt;a target=&quot;_blank&quot; href=&quot;http://www.1up.com/do/previewPage?cId=3169369&quot;&gt;&lt;strong&gt;here&lt;/strong&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Source: TotalCOD</description>
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<title>COD:WW Developer Blog: PC MSR + PunkBuster</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1201</link>
<description>A new developer blog has been posted today over on the &lt;a target=&quot;_blank&quot; href=&quot;http://www.callofduty.com/&quot;&gt;&lt;strong&gt;Call of Duty&lt;/strong&gt;&lt;/a&gt; website that talks about PunkBuster for &lt;strong&gt;&lt;em&gt;Call of Duty: World at War&lt;/em&gt;&lt;/strong&gt; as well as lists the minimum system requirements for the game. Take a look:&lt;br /&gt; &lt;blockquote&gt;We&amp;rsquo;re pleased to announce that Call of Duty: World at War will be sporting &lt;a target=&quot;_blank&quot; href=&quot;http://www.evenbalance.com/index.php?page=announce.php&quot;&gt;&lt;strong&gt;PunkBuster&lt;/strong&gt;&lt;/a&gt; out-of-the-box for PC fans!&lt;br /&gt; &lt;br /&gt; Anti-cheat is an important addition to competitive multiplayer games on the PC platform, and we&amp;rsquo;re partnering with &lt;a target=&quot;_blank&quot; href=&quot;http://www.evenbalance.com/&quot;&gt;&lt;strong&gt;Even Balance&lt;/strong&gt;&lt;/a&gt; to get it right. We&amp;rsquo;ve had Even Balance technicians out at Treyarch on multiple occasions aiding in the implementation of PB into CoD:WW.&lt;br /&gt; &lt;br /&gt; Through this collaboration, we&amp;rsquo;ll be providing the best anti-cheat solution on the market to keep those hackers at bay.&lt;br /&gt; &lt;br /&gt; Also, we think we have our minimum PC system requirements nailed down. Please reference below.&lt;br /&gt; &lt;br /&gt; &lt;strong&gt;Processor:&lt;/strong&gt;&lt;br /&gt; - AMD 64 3200+/Intel Pentium 4 3.0GHz or better&lt;br /&gt; &lt;strong&gt;Memory:&lt;/strong&gt;&lt;br /&gt; - 8 GB free hard drive space&lt;br /&gt; - 512MB RAM (XP)/1GB RAM (VISTA)&lt;br /&gt; &lt;strong&gt;Graphics:&lt;/strong&gt;&lt;br /&gt; - Shader 3.0 or better&lt;br /&gt; - 256MB Nvidia Geforce 6600GT/ATI Radeon 1600XT or better&lt;/blockquote&gt;Be sure to stay tuned for more news or you can check out previous blog updates right &lt;a target=&quot;_blank&quot; href=&quot;http://www.callofduty.com/intel&quot;&gt;&lt;strong&gt;here&lt;/strong&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Source: TotalCOD</description>
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<title>Crysis Warhead Trailer</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1200</link>
<description>A new trailer for &amp;quot;Crysis Warhead&amp;quot; appears.&lt;br /&gt; &lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt; Featuring much of the gameplay displayed in &amp;quot;Crysis&amp;quot;, the trailer shows off jungle combat, epic set pieces, gorgeous visuals and the series trademark, the nanosuit. &amp;quot;Crysis Warhead&amp;quot; will be released on September 16th, 2008 at a comfy retail price of $29.99.&lt;br /&gt; &lt;/div&gt;
&amp;nbsp;
&lt;div style=&quot;text-align: center;&quot;&gt; &lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt; &lt;/div&gt;
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&amp;nbsp;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt; Source: 2404.org&lt;/div&gt;</description>
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<title> Brothers in Arms: Hell's Highway available for preorder</title>
<link>http://www.theperfectgeneral.com/modules.php?name=News&amp;file=article&amp;sid=1199</link>
<description>Hell's Highway is now available for pre-purchase on &lt;a target=&quot;_blank&quot; href=&quot;http://steampowered.com/v/index.php?area=app&amp;amp;AppId=15390&amp;amp;cc=US&quot;&gt;Steam&lt;/a&gt;. The cost to you is $49.99 and includes Road to Hill 30 for free. If you pre-order on Steam you will be able to play it the moment it is released. If you have not been following up on Hell's Highway, the game is scheduled for Fall 2008 and will put you into Operation Market Garden--the largest paratrooper operation of WWII.&lt;br /&gt;  &lt;br /&gt;
&lt;div align=&quot;center&quot;&gt;&lt;input width=&quot;436&quot; type=&quot;image&quot; height=&quot;200&quot; src=&quot;/includes/FCKeditor/upload/Image/hellshighway.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;Source: ModTheater&lt;br /&gt;&lt;/div&gt;
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