MrChris_CJ posted up informaton from badcompanytwo.com about a weapons damage increase:
DICE Developer @Demize99 stated on twitter that they are currently testing a new multiplayer damage model that would increase damage by 25% on all weapons except the sniper rifles and vehicle splash damage. He also stated that the test was going well and that it should be approved for a retail patch very soon. Below are the official tweets of @Demize99
Tue-23 Feb 03:35:
@Demize99: Tested a slightly higher damage model in an internal MP test yesterday. Worked out nicely A couple more tests and it will go live for retail
Tue- Feb 23 07:04:
@Demize99: So the test was to increase AR SMG LMG Pistol and SemiAuto rifles/slugs by 25% vs the torso. Splash vehicles and snipe dmg stay the same.
UPDATE:
Tue- Feb 23 10:50:
@Demize99: For the record 25% is 1 bullet for most guns, depending on the rof. Slow firing guns get less benefit, just due to the maths.
So what are your thoughts on this change of events? Sounds like a good change? Does it matter? Is the game already getting watered down before release?
Original Source
Found at TotalBF